The fight
A two minute warning comes before the spawn, and the boss escapes if it is alive after seven minutes. A tap does 1 damage and a critical 5, and 25 damage counts as a fighter. Health is 500 plus 1,750 a fighter, so a crowd takes longer in total and less each.
| Fighters | Health | Damage each |
|---|---|---|
| 1 | 2,250 | 2,250 |
| 5 | 9,250 | 1,850 |
| 10 | 18,000 | 1,800 |
| 20 | 35,500 | 1,775 |
Three stages
The boss changes stage at 66% and 33% health, attacking more often and throwing more bombs each time.
| Stage | Health | Attacks every | Bombs |
|---|---|---|---|
| 1 | 100% to 66% | 12 seconds | 3 |
| 2 | 66% to 33% | 9 seconds | 5 |
| 3 | 33% to 0% | 6 seconds | 8 |
What it pays
| Outcome | Candy Corn |
|---|---|
| Killed | 250, plus 0.5 a damage |
| Escaped | 75 |
| First on damage | 600 on top |
| Second | 450 on top |
| Third | 350 on top |
At 0.5 Candy Corn a damage, 1,800 damage pays 900 on top of the 250, against 600 for first place.
The pet
Killing the boss gives a 1 in 5,000 chance at Hallow Lord, a Secret III pet, multiplied for the top three on damage.
| Place | Multiplier | Chance |
|---|---|---|
| First | 2x | 1 in 2,500 |
| Second | 1.5x | 1 in 3,333 |
| Third | 1.25x | 1 in 4,000 |
| Any other fighter | 1x | 1 in 5,000 |
At one kill an hour and first place every time, the average is 2,500 kills.
Last edited 17 Oct 2026
